After the shocking events of Robin #1, Damian has learned the deadly rules of Lazarus Island the hard way! Now he must prove that he belongs in the tournament and uncover its secrets! But his only ally is the daughter of one of his greatest enemies: Ravager! In this tournament, only one fighter can get out alive — ready for round two? Fight!
After learning of the deadly League of Lazarus tournament, Damian Wayne has a new mission: to win the tournament and prove he is the greatest fighter in the DC Universe! But first he must find the secret island where the tournament is being held!
/ DEMON OR DETECTIVE, PART 2
DC Future State may be over—but the present looks tense! With the loss of his fortune and manor, the election of Mayor Nakano, and the growing anti-vigilante sentiment in Gotham, Bruce Wayne must rethink how to be Batman…or risk being left behind by his own city. To make matters worse, a catastrophic crime wave has taken hold of the city, culminating in a murder mystery that hits close to home—the suspects mount, the clues multiply, and the trail of bodies hasn’t ended yet! Eisner Award-winning writer Mariko Tamaki and superstar artist Dan Mora begin an exciting, surprising, and death-defying new chapter of Detective Comics.
Plus, in the second and concluding chapter of “Demon or Detective,” Damian Wayne meets a startling new faction from his family’s checkered past…but what is the League of Lazarus?
SUPERMAN: WORLDS AT WAR, PART TWO / MIDNIGHTER, PART TWO / BLACK RACER, PART TWO / MISTER MIRACLE, PART FOUR
Meet the rising champion of the gladiatorial pits of Warworld: Superman! The Man of Steel is still down in the pits duking it out with Mongul’s hordes and working his way up to the big boss himself. But since it’s Superman, there has to be more to this than a simple determination to win the title belt, right? Yes, because he’s also got Midnighter out there on a mission to chase down a dangerous new power source…but the man standing in his way is all too familiar. Plus, the Black Racer smashes her way to freedom, and Mister Miracle, now trapped on Warworld himself, has to find his way back to the bottle city of Metropolis—and his only mode of transportation is a busted Boom Tube!
SUPERMAN: WORLDS AT WAR, PART ONE / MIDNIGHTER / BLACK RACER / MISTER MIRACLE, PART TWO
This monumental Future State title features four big stories! First, Clark Kent is gone, leaving a Superman-shaped hole behind. People gather in Smallville to celebrate their hero, little realizing that he is across the galaxy helping others. Superman has gone to Warworld, where he fights as a gladiator in the deadly pits of Mongul. But this is Superman we’re talking about—and his idea of a victory does not line up with the expectations of Mongul’s hordes!
Meanwhile, on the other side of Warworld, other agents are at work, struggling for a better life. Shilo Norman, the man known as Mister Miracle, has ridden a Boom Tube across the cosmos from Metropolis to finds himself at odds with an entire planet!
At the same time, Midnighter, the greatest fighter from Earth, is punching his way through a whole mess of trouble. He’s on the hunt for a new energy source deadlier than Kryptonite. His goal: to shut it down before it gets unleashed on an unsuspecting universe.
On top of that, the Black Racer, a girl raised in the slums of Warworld to be one of its top competitors, turns betrayal into a crusade to fight for the freedom of others like her.
Jinny Hex stars- in her first solo adventure—and she’s ready and raring to go!
Bursting out of the pages of Young Justice, this fan-favorite gal is heading back home to take care of some unfinished business! Hoping to take some time off from Multiverse conflict, Jinny reconnects with some old friends and family. But that all goes out the window when a new foe called Three-Eyed Jack transports her town back to the Old West. Now it’s up to Jinny to face off with this super-powered gunslinger and save her town! But Jinny’s about to learn that some threats are closer to her heart than expected.
Angel has returned from the Hellmouth in Sunnydale…only to find that Gunn and Fred are now aligned with his mortal enemy, Spike. But as the two vampires must resolve their complicated history, new faces have emerged to threaten Angel and Spike’s missions.
The acclaimed team of writer Bryan Edward Hill (DC Universe’s “Titans”,”Detective Comics” and artist Gleb Melnikov (“Saban’s Go Go Power Rangers” ) kick off an all new era for Angel, Spike and the whole team as they begin a new mission to save Los Angeles from it’s true enemy. And they just might pull it off if Angel and Spike manage not to kill each other. Again.
Collects Angel & Spike #9-12
|Detective Kate Lockley is getting pulled further into Angel’s supernatural world, but may have a connection to his violent past that neither of ever expected! Meanwhile, Fred taps into a dangerous new magic…and that may just be part of Wolfram & Hart’s master plan.
Angel’s been to hell – but Hollywood in the 60s might be even worse! An untold story from Angel’s past is revealed for the first time as Angel’s Hollywood starlet friend is murdered – and Angel is the only one looking for her killer. As Angel discovers the truth behind her death, he’ll be forced to choose between justice and redemption – and will make a choice that will haunt him forever.
Team Spike has survived Hellmouth with some surprising allies, but now it’s time to deal with the consequences-and all roads lead to Wolfram & Hart.